
Remastering 1997’s Quake II with Ray Tracing Quake II RTX will be available on Windows and Linux and requires a RTX 2060 or higher (RTX 2070 or RTX 2080). Quake II RTX will also support OpenGL, enabling the player to switch between RTX ON and RTX OFF. Quake II RTX is based on Q2VKPT (Quake2 revisited with Realtime Raytracing in Vulkan using VK_NV_ray_tracing). And if you own a copy of Quake II, you can play the campaign in its entirety, and play against others in online multiplayer.

Quake II RTX will include the first 3 levels of the game for free fully remastered with path-traced graphics and a variety of other enhancements. Quake II RTX is a serious refresh of the popular Quake II game launched by id Software in 1997! NVIDIA is planning to release Quake II RTX as a free download on June 6th 2019.

– reflection on the control panel (we can see the player for the first time!) (1920×1080): – environment reflection on the gun (3840×2160): Just a quick test on Win10 v1809 + GeForce RTX 2080 (driver 430.86). I have maps to recommend to play that mod in Q2 player mode in: Almost any of Mr Clean's maps and OSPDM12 - that hss a real Quake2 base feel to it and Mr C's maps just fit in with the Quake 2 style.As promised by NVIDIA, Quake II RTX is now available on Steam or directly at NVIDIA: I made one and it sounded better than in Q2! There are some levels included in Generations Arena that are Quake2 "base style" influenced, pretty enjoyable. Grunt sounds rubbish in Q3, but with some know-how (and a copy of Q2) you can make a Q2 soundpack for Q3 that puts the Q2 player soinds in Q3. Also, they completely ignored the importance of including low LOD versions of all the item pick-ups, so the framerate dropped MASSIVELY just looking at some load of items on the level (my computer had so much trouble rendering that that it would actually freeze the image for a whole second or so) unless you had cg_simpleitems 1 (they actually had made some new 2D icons for the game so you still got something new there at least.) You had to play as TankJr or Grunt (or Stripe) though, to be the Quake2 version player.


Apart from the inclusion of shitty Wolfenstein Nazi shit in the mod, the main problem with it was the guns as seen from the POV of the player with them in his hands were too skinny, as if they were FOV 160 in FOV 90, so you had to play with cg_drawgun set to 0. Clean or ones that use his texture pack based on Also you might want to try Generations Arena, a mod that put the Q2 weapons and physics into the game (along with Doom, and Wolfenstein, but you have the server setting option to disable those).
